Introduction to Adobe Animate Creative Cloud

Code: ADBA-CC
Course duration: 2 days
Price:

ADBA-CC - Introduction to Adobe Animate Creative Cloud(2 Days)

Overview

This Adobe Animate training class is for people new to Animate (formerly Adobe Flash). After getting to know the Animate CC interface, you will learn to use the drawing tools and to create graphic and button symbols and cool Animate animations.

Goals

  1. Get comfortable with the Animate CC user interface.
  2. Learn to work with Animate's drawing tools.
  3. Learn to work with Graphic Symbols and the Library.
  4. Learn to create basic and advanced animations in Animate.
  5. Learn to use Button Symbols in Animate.

Outline

  1. Getting Started

A. Starting Animate and Opening a File

B. Getting to Know the Work Area

C. Creating a New Document

D. Using Workspaces

E. Moving Panels

F. Changing Workspaces

G. Opening Existing Files

H. Using the Properties Panel

I. Undo

J. Previewing Your Movie

K. Publishing Your Movie

L. Some Important Keyboard Shortcuts

M. Exercise: Previewing Your Movie

  1. Working with Drawing Tools

. Drawing in Animate

A. Using the Tools Panel

B. Using the Drawing Tools

C. Using the Animate Drawing Tools to Create Shapes

D. Using Additional Tools

E. Exercise: Use the Drawing Tools to Create a Logo

  1. Graphic Symbols and the Library

. Working with the Library Panel

A. About Symbols

B. Creating Symbols

C. Editing and Managing Symbols

D. Duplicating Symbols

E. Swapping Symbols

F. Changing the Size and Position of Instances

G. Changing the Color Effect of Instances

H. Create Graphic Symbols

I. Exercise: Create Graphic Symbols for a Banner Ad

J. Import to Stage / Import to Library

K. Open Another Document's Library / Sharing

L. Importing Illustrator Files

M. Importing Photoshop Files

N. Exercise: Create Graphic Symbols

  1. Basic Animation

. Understanding the Timeline

A. Organizing Layers in a Timeline

B. About Animation

C. Frame-by-Frame Animation

D. Adding Frames, Keyframes, and Blank Keyframes

E. Animating Position: Frame-by-Frame Animation

F. Changing the Pacing and Timing

G. Animating Transparency

H. Previewing the Animation

I. Animation with a Motion Tween

J. Exercise: Use Motion Tween to Animate Airplane

K. Using Timelines to Create Movie Structure

L. Understanding Our Project File

M. Exercise: Build Site Structure on Timeline

N. More with Animation

O. Exercise: Improving Motion Tweens with Easing and Motion Presets

  1. Advanced Animation

. Copy and Paste Motion

A. Creating Motion Presets

B. Create Photo Gallery using Motion Presets

C. Creating Masks

D. Animating Masks

E. Morphing with Shape Tweens

F. Using Shape Hints

G. Motion with Inverse Kinematics

H. Constraining Joints

I. Inverse Kinematics

J. Inverse Kinematics with Shapes

  1. Button Symbols

. Creating Button Symbols

A. Text-Only Buttons (Using the Hit State)

B. Animated Buttons

C. Exercise: Adding Buttons to the Web Site

D. Using Sounds

  1. Movie Clip Symbols

. Creating Movie Clip Symbols

A. Movie Clip Symbols vs. Graphic Symbols

B. Using a Movie Clip to Store Animation

C. Nesting Symbols

D. Exercise: Creating Movie Clips

E. Code Snippets in a Movie Clip

F. Exercise: Using Code to Stop the Website

  1. Publishing Animate Documents

. Testing a Animate Document

A. Publish Settings

B. Exercise: Publishing

Class Materials

Each student in our Live Online and our Onsite classes receives a comprehensive set of materials, including course notes and all the class examples.

Requirements

  • Instructor-led Online course technical requirements and setup instructions.
  • WebEx system requirements for Instructor-led Online delivery option.
  • Onsite course technical requirements and setup instructions.

 

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